BLACK CUBE
The project schedules the realization of 64 unique units, or ChessCubes. These “cubes” are a 3D projection of a chess-square, and will be realized in pair, one black and one white.
Bottarelli refers to these 64 heterotopic units as “mind rooms” or monads, the term used by Leibniz to indicate the basic unit of perceptual reality. Monads are here considered centres of force, pure energy, in contrast with the Cartesian idea of extended substance or res extensa.
Inside each monad the artist creates a mental state.
In the 32 white cubes the mental states are represented with positive properties, in the other 32 with negative ones. The monads have no doors and no windows, as Leibniz explained: hence they will be hermetically closed and the only way to have access to them will be through intuition and intuitive apperception.
Each cube will be catalogued with the use of three different media: it will be photographed, filmed and painted by the artist; once the cube will be closed the photograph, the video and the painting will be showing the intern of the cube.
All the installations in the cubes will be geometrically organized and mathematically calculated. Each cube will have a different acoustic tone, realized with ultrasounds and binaural beat frequency.
The ChessCube project is a game the artist is playing against himself, a challenge between his two cerebral hemispheres, between the drive towards the irrational and the inclination to the rational.
Bottarelli refers to these 64 heterotopic units as “mind rooms” or monads, the term used by Leibniz to indicate the basic unit of perceptual reality. Monads are here considered centres of force, pure energy, in contrast with the Cartesian idea of extended substance or res extensa.
Inside each monad the artist creates a mental state.
In the 32 white cubes the mental states are represented with positive properties, in the other 32 with negative ones. The monads have no doors and no windows, as Leibniz explained: hence they will be hermetically closed and the only way to have access to them will be through intuition and intuitive apperception.
Each cube will be catalogued with the use of three different media: it will be photographed, filmed and painted by the artist; once the cube will be closed the photograph, the video and the painting will be showing the intern of the cube.
All the installations in the cubes will be geometrically organized and mathematically calculated. Each cube will have a different acoustic tone, realized with ultrasounds and binaural beat frequency.
The ChessCube project is a game the artist is playing against himself, a challenge between his two cerebral hemispheres, between the drive towards the irrational and the inclination to the rational.
WHITE CUBE